Games about resistance, community, and finding hope in broken systems.
d6 consortium makes tabletop RPGs where small victories matter.
Our games explore what happens when people find moments of joy, triumph, and community in systems designed to crush them.
We build this into our mechanics, our stories, and our communities. This isn't just marketing—it's how our games actually play.
Desperate. Clever. In Debt.
It's 2834. The galaxy is carved up by megacorporations, policed by a military dictatorship, and undermined by organized crime.
You're a smuggler with a fast ship and crushing debt. Every cargo run is a gamble. Every deal has a cost. The math says you'll lose.
But you're clever. And sometimes, being clever is enough.
SMUGGLER is a space opera RPG about economic pressure, moral compromise, and finding small victories when the odds are stacked against you.
Dyslexia-friendly fonts. High-contrast text. Free/PWYW core rules. Digital tools for everyone. No one locked out by money or ability.
Safety tools on page 2 of every book. Content warnings for difficult themes. Resources for Session Zero. Your table, your boundaries.
A galaxy where everyone belongs. Diverse characters in art. Queer relationships normalized. Disabled protagonists. Everyone is here because everyone should be here.
Fair pricing. Fair pay for artists. 5% of profits to causes that matter. Transparent reporting. We do good AND do well.
d6 consortium is more than games—it's a community of players who believe tabletop RPGs can be spaces where we practice resistance, build community, and imagine better worlds.
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